Key Features:
Highly detailed low-poly city environment
Interconnected sewer maze running beneath and linking multiple city structures
Underground subway station and tunnels
Gun shop with a fully modeled interior and weapon assets
Shooting range area for practice or gameplay scenes
Pub with an accessible, detailed interior
Nightclub for nightlife environments
Bank with interior rooms and furnishings
Multi-floor office building, fully furnished and explorable
Coastal beachfront area
Public park with greenery and paths
Convenience store with stocked interior
Residential homes featuring furnished interiors
Environmental props and decorations such as trees, streetlights, litter, and billboards
Dynamic day–night cycle for immersive lighting and atmosphere
Noclip tool script for easy exploration and debugging